From my experience with playing soul related games I've had my fair share of broken controllers and sleepless night, but this game adds on to my stress meter with amount of habits and tactics I needed to over come in this play through of Sekiro: Shadows Die twice.
Sekiro: Shadows Die twice, is a game that plays similarly of that to a game called Bloodborne which in that it's older sister title Dark Souls which has been going on for many years now recently just ended with the Dark Souls 3 Title and has displayed a lot of combat mechanics that are fast paced and need to be used with a well planned strategy. |
The story is set on you the main character whose name becomes wolf being adopted by a old man named Owl, Owl is shown to be your mentor from the past years you've been alive, but has not been around for some time. He might have been dead for a number of years. Who knows? Maybe he'll be the next Obi-Wan Kinobi and teach you the ways of the force. All jokes set aside you go on this journey to protect a young king named Kuro, Kuro is not only your master but also your go to therapist when you have moments of dread and sorrow under your mentality as the main character. Wait? What's that? Is Prince Kuro another side character that we have to rescue more than once inside of the game? Yes! My fellow gamers, Prince Kuro will be your Princess Zelda or Peach throughout the game, as annoying as it may seem to do it is necessary to progress through the multiple story lines you are given in the game [Spoiler Warning: this game is shown to have more than one ending]In order to save and protect Kuro, you as Wolf must go out and kill countless enemies even a few mini bosses here and there to get where you want to go and... I hope you guys don't have a bad case of Ophidiophobia because one of the bosses so happens to be a giant slatey grey snake that you revisit more than once until you are finally given the chance to even kill it.