-Video games are different from puzzle for the reason that they have a more complex way of making games that involve puzzles and other formats of gaming.
-what makes it different from toys is to the fact that with toys you can have any imagination to what that toy could be: a hero, villain, or just any regular person you see fit, but in games they show you that toy you always had imaginations about and make it come to life and give you a personality that you never knew about that's what separates the vision of video games, puzzles, and toys.
-What makes it fun for me is how challenging it may be to make you think about the consequences of what may happen, other than going to an extent of failing miserably until it goes to the point that it makes you rage and scream out from the top of your lungs "why did I play this game!" (*Coughs* "Dark Souls.")
- So the creators of Dark Souls BANDIA NAMCO made this game to A be game Where everyone who is experienced or is new to Open World RPG games is supposed to be surprised on what is in store for them on every: turn, mistake, or choice, that they make each time in dark souls you learn from past scenario's and try to make a strategy to make the outcome better for yourself and your sanity.
- The only question I ever asked about Dark Souls is why was the game always hard to play even if you got better by playing past games it's because they always make you have the same assumption thinking that it will be easy but in truth they hide the fact that the game is and will always will be 10 times as hard as it should have been, most people can get past the first boss on there first try but it will never speak for the rest, BANDAI NAMCO has always surprised me with the way they made dark souls and I commend them for their hard work and effort making the best rage end using game ever.
- If I were in a team and a thing i would change in dark souls is to make The way it is suppose to be made because some of the ways that dark souls has been made has me think that there might not be anything they need to change at all because dark souls is perfect the way it is and to have a game that makes you re-think all the mistake you made is fine in my opinion.
-what makes it different from toys is to the fact that with toys you can have any imagination to what that toy could be: a hero, villain, or just any regular person you see fit, but in games they show you that toy you always had imaginations about and make it come to life and give you a personality that you never knew about that's what separates the vision of video games, puzzles, and toys.
-What makes it fun for me is how challenging it may be to make you think about the consequences of what may happen, other than going to an extent of failing miserably until it goes to the point that it makes you rage and scream out from the top of your lungs "why did I play this game!" (*Coughs* "Dark Souls.")
- So the creators of Dark Souls BANDIA NAMCO made this game to A be game Where everyone who is experienced or is new to Open World RPG games is supposed to be surprised on what is in store for them on every: turn, mistake, or choice, that they make each time in dark souls you learn from past scenario's and try to make a strategy to make the outcome better for yourself and your sanity.
- The only question I ever asked about Dark Souls is why was the game always hard to play even if you got better by playing past games it's because they always make you have the same assumption thinking that it will be easy but in truth they hide the fact that the game is and will always will be 10 times as hard as it should have been, most people can get past the first boss on there first try but it will never speak for the rest, BANDAI NAMCO has always surprised me with the way they made dark souls and I commend them for their hard work and effort making the best rage end using game ever.
- If I were in a team and a thing i would change in dark souls is to make The way it is suppose to be made because some of the ways that dark souls has been made has me think that there might not be anything they need to change at all because dark souls is perfect the way it is and to have a game that makes you re-think all the mistake you made is fine in my opinion.